TODO: Add info, esp. newbie info. [NOTE: DIFFERENT DIFFICULTIES USE DIFFERENT DECKS]
Player deck: 1 raino, 1 phon, 2 wichin, 1 anchie, 1 seally, 1 zak, 1 sartzur, 1 gladi, 1 manpray, 1 cupid, 1 mistah, 1 somio, 2 crocky, 1 evolution stone, 2 lake stone, 1 sea stone, 1 mystic stone
--- Strategy ---
Round 1: Electric. Cards the computer uses = <list here>
Round 2: Earth. Cards the computer uses = <list here>
Round 3: Wind. Cards the computer uses = <list here>
Round 1: Water. Cards the computer uses: Manpray, Crocky, Anchie, Wally...
Round 2: Electric. Cards the computer uses: Morky, Hypno, Chargio, Moox...
Round 3: Earth. Cards the computer uses: Turtu, Castory, Skully, Shellu, Sandophorus, Duppy, Camelin...
Round 4: Wind. Cards the computer uses: Stuky (x2), Vultor, Ptery, Owly (x2), Garadion...
Tips for Rd 4: The main approach is to reduce a fully evolved (or non-evolvable) monster to 0 or 1 attack and play in 2 lanes. This is not foolproof in rd 4 because the ai can play One Stone. Evolve your sharpshooters as quickly as possible. (Note: general idea is right, add more detail on how to optimize chances to live long enough to evolve sharpshooters)